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Basic Systems : How to Get to the Corners

  The Natural Result Series
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When you apply this powerful technique, you will be able to verify that when the cue ball is departing from a specific location on the table, if you aim at a certain point on the first rail without english, the cue ball will always go to the same spot on the following rails.

Once you learn the basic principles and rules of these 3-Cushion Billiard systems, you will develop the necessary skills and analogical techniques that will allow you to understand any billiard system. In other words, you will be able to understand the natural behavior of the cue ball within the billiard table.

All works included in the basic billiard systems category conform a single treaty that is divided into four different group of systems. These 3 Cushion billiard systems provide the basics for understanding the billiard table and the relationship between all Three Cushion billiard systems. They imply the basic comprehension of the game of 3-Cushion Billiards.

 Introductory Systems: How to Get to the Corners

Catalog # 3C-BS-101
The Natural Result Series

Systems included:
Shooting across the short side of the table (From long rail to long rail)
Variations of the system (Applying the Rule of Half's in each of the sections of the system)
The Zig Zag System (A cross table application - The relationship of 1 to 1/8th of the table)
Introduction to the Double Reverse System (Using the first rail hit-point to go around the table)

Recommended Courses:
None - Before learning how to play billiards using systems, it is recommended to have a good standing position at the table and some basic knowledge about the use of different strokes and bridges.

Shooting across the short side of the table -
Our first work reviews the game of three cushion billiards basic elements while looking into areas that could be easily considered as advanced theory. Following the logic applied to the simplest elements of billiards, these advanced materials are structureded to provide the player with a profound knowledge of the systematic procedures common to all billiard systems.

The applications of the systems included in this work do not require the student to be experienced in any caroms game. It only requires the use of a natural hit without english. This treaty about the natural results includes several systems that can be mastered with ease. The main objective is to be able to establish the easiest way of getting to the corners from any position on the table. It is an essential pre-requisite for all players interested in obtaining a formal education in billiards.

Since most billiard points are scored after the cue ball comes in and out of a corner, it is of utmost importance to learn how to get to the corners with precision. The logical approach used by this system involves assigning values to the target corner you want to reach and assigning values to the cue ball in relation to the corner.

All the cue ball positions within the Merging Area of the "Shooting Across the Short Side of the Table" system (specially the positions of the short rail) are reviewed using a unique perspective that facilitates the application of the system by obtaining different perspectives of the dynamics of each shot prior to scoring the point.

This method avoids complicated numbers and the so-called allowances used in other billiard systems. Our idea is to make 3-Cushion Billiards a fun game to play and to make the systems simple and understandable to anybody willing to master them.

This system is applicable to all carom games and it is especially important for the execution of bank shots in the game of pool.

About Dead Ball systems: A billiard system is a simple set of standard procedures that when applied consistently to a series of shots yield a predictable result. We start our series using Dead Ball techniques because as the name implies, all Dead Ball billiard systems are based in hitting the cue ball without english (something any beginner or advanced player can do).

Since hitting, the cue ball without english guarantees the same result every time, the few variables and rules of the system become very easy to understand. English is also used in all Dead Ball systems, but you should study its use and applications once you master the basic elements of the system.

The basic rules and principles included in this system are the roots to the game of 3-Cushion billiards. You will be able to apply them every time you are about to execute a shot no matter which system you are using to score the point.

The main objective of this billiard system is to define the complete billiards equation in a very easy to understand format. There are three steps that must be implemented before the execution of every billiard shot. You can resolve each of the following steps in any order according to the
1) Where do you want the cue ball to go? = The value of the target ball(s).

2) Where are you? = The value of the position of the cue ball.
3) How are you going to get there? = The value of the cue ball and its relation to the position of the target.

The systematic approach is very simple: If you know the value of the cue ball and the value of the object ball(s), you can easily find the hit point on the first rail to score the billiard. The hit point on the first rail will yield the precise result equivalent to the position of the target.

Variations of the system -
This treaty is the following sequence of the "Getting to the Corners System". It is focused in developing specific rules and principles that facilitate the comprehension of the variations of the system to get into the corner. It reinforces and expands the application of the "Perfect Square Principle" and the techniques studied in the previous system including "How to find the position of the second object ball(s) and "How to find the position of the cue ball in relation to the desired target".

In addition, this billiard system explains the different variations that can be applied to a particular position. It also provides you with the applicable rules and principles that allow you to anticipate the results on the third an fourth rail. The limitations and advantages of the different areas of the system are also embedded within the explanations and animated diagrams included.

Since hitting the cue ball without english guarantees the same result every time, the few variables and rules of the system become very easy to understand. The main variables of a billiard system are

1) A change on the first rail hit point
2) A change of force or speed of the shot
3) The application of english to the cue ball

The basic rules and principles included in this system are the same of the preceding system. The new approach is focused in changing the hit point on the first rail. The appropriate speed of the shot shall be judged according to the limitations established by each of the behavioral areas of the system. The application of english introduces a variable that affects the outcome of the shot.
Nevertheless, english is also used in all Dead Ball systems. In some of the main cue ball positions and variations of certain shots it is advantageous to use “running english” to achieve a steady result.

This system applies once again the main billiards equation:

1) Where are you? = The value of the position of the cue ball
2) Where do you want to go? = The value of the position of the target ball(s)
3) How are you going to get there? = The value of the cue ball and the applicable variation that leads to the position of the target ball(s).

The systematic approach: If you know the value of the cue ball and the value of the object ball(s), you can apply the variation rules to find the hit point on the first rail to score the billiard. The hit point will yield the precise result equivalent to the position of the target. The hit point on the third rail is also emphasized and it is an integral part of each of the variations of the system.

This billiard system can be applied in many instances including short angles, around the table, zig zags or cross table shots, corner drops and double reverse shots.

The Zig Zag System
It uses the Relationship of 1 to 1/8th of the table to achieve the corner result. When applying this relationship in the Merging Area of the system it introduces another method to establish the relationship between the short and the long rails of the table.

This system is designed for cross table shots.

This work is available in CD/Rom format. It includes more than one hundred and fifty interactive and animated diagrams. It also includes an equally large number of video demonstrations and extensive explanations of each of the steps of the system. Together, they provide a deep look of the logic applied in the game of 3-Cushion Billiards.

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